package com.xgame.server.netty.queue;


import com.xgame.server.netty.enity.MsgEntity;

/**
 * 通用消息处理queue
 */
public class CommonQueue extends BaseQueue<MsgEntity> {
    // private BaseQueue<MsgEntity> baseQueue = new BaseQueue<MsgEntity>();
    private static final CommonQueue INSTANCE = new CommonQueue();

    private CommonQueue() {
    }

    public static CommonQueue getInstance() {
        return INSTANCE;
    }

    public void putMsg(MsgEntity msg) {
        put(msg);
    }

}
